![]() ![]() ![]() Raid farms are primarily build for two drops: emeralds and totems of undying. A way to force the raid captains in the raid out of the raid context, so that they give Bad Omen when killed.In Bedrock Edition, this type of farm yields mob drops but no raid loot. This is actually a type of pillager farm. A pillager outpost converted to a pillager trap to allow the player to kill raid captains that spawn in the outpost.A way to get Bad Omen again, so that the next raid can start:.A killing area that is, mob grinder to kill the mobs, or a holding area for the player to kill them and earn experience as well as loot.A way to funnel or guide the raid mobs into the killing area.Raids cannot spawn on leaves, scaffolding, or liquids this can be used to help localize the raid spawn point. A surface on which the raid is forced to spawn (the ground, or an isolated surface above).A village (1 bed and 1 villager are sufficient).In Java Edition, getting Hero of the Village has the additional benefit of making some resources renewable, especially clay.īroadly, the components of a raid farm are: In Bedrock Edition, a raid farm also yields special items dropped by these mobs during raids: emeralds, enchanted books, iron tools, and iron armor (of which half have enchantments). Farms can be made from a village with a spawning platform for the raiders, or be made at a pillager outpost. Raid farming is a means to obtain items dropped by raid mobs ( pillagers, vindicators, witches, evokers, and ravagers). ![]()
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